Research line
STEAM and Curriculum
Space to create and disseminate STEAM in educational centers.
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Training for current and future teachers in the development of STEAM Education.
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Description of new curricular areas that contribute to the development of STEAM Education in the classrooms.
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Use of technological tools for programming and computing, eLearning and communication between teachers and students.
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Outreach actions of the scientific-technological culture in the modern citizenship of the Basque Industry 4.0 society for the generation of talent and qualified professionals.
Related Projects
